Binghuan Li
Teaching students from traditional sculpture and art backgrounds with little to no computing experience, guiding them to create new technology artworks.
Student Works
XMU / UCA
This phase covers comprehensive courses across multiple technical domains including video, interactive media, animation, and game engines.
- Imagining Reality - Video Production (Premiere Pro, Lecture Translation)
- Professional Toolkit - Independent Technical Courses (Touchdesigner, Vibe Coding)
- Research for Design & Media - Theory (AI-Assisted Learning)
- Design For Screen - Animation (Blender, AE & AR)
- Maps & Networks - Media Arts (Unity & Unreal Engine)
Maps & Networks
Design for Screen
DFS Example 1
DFS Example 2 (AE)
BIFT / CAFA 2023-2025
This phase focuses on technology-oriented practical courses.
- CAFA 2025 Elective: Jewelry Art Practice
- BIFT 2022-2025: Digital Jewelry Design Practice, Digital Art and Creative Coding

2025

2024

2023



